The perfect class to introduce you to the fundamentals of game development.

Course Curriculum

  Introduction
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  Project Setup
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  Create the Player
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  Shooting
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  Enemies
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  Spawn Manager
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  Prototype to Production
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  Powerup - Triple Shot
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  Powerup - Speed Boost
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  Powerup - Shields
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  User Interface (UI)
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  Effects (VFX)
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  Post Processing
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  Game Audio
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  Deployment (Build Your Game)
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  Galaxy Shooter Extras
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  Phase I: Framework
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  Phase II: Core Programming
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Hi, I’m Jonathan Weinberger

In this course, you will learn the fundamentals of game development. I always encourage every student to start with this course. It will introduce you Unity3D, how to create your first C# script, and how to use code to make your game work. It's a fantastic course that will prepare you for all of the other courses available in our catalog.

This course is closed for enrollment.

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Intensive Training Program

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